| |
World of Warcraft--EUROPE SERVER & World of Warcraft--USA SERVER
Back to WoW Main Page
Now offering Honor Killing Services on Haumarush, Krag'jin, Lightning's Blade, Sen'jin, and Terrodar.
We log onto your character and earn Honorable Kills for you while you take it easy. Gain honor rank without lifting a finger.
How to use our order submission form:
For Honor Killing services on Any WoW EU servers, enter your character information below. This information will be automatically entered into your PayPal payment. To just view prices and not place an order, just select your class, server and side.
Rewards
What incentives do I have to gain high ranks in the Honor System?
By killing other players and racking up honor, players will gain access to the Officer's barracks in Orgrimmar and Stormwind City. Each new rank players gain will open up new items, weapons, and armor for them to use. Along with the new items players will also have their current Honor Rank displayed for all to see. Here is a list of the ranks and rewards given per rank:
 |
| 14 |
|
Grand Marshal |
High Warlord |
Epic-quality weapon and shield |
| 13 |
|
Field Marshal |
Warlord |
Epic-quality helm, shoulder armor, and gloves |
| 12 |
|
Marshal |
General |
Epic-quality chest armor, leggings, and boots |
| 11 |
|
Commander |
Lieutenant General |
Commander's epic mount |
| 10 |
|
Lieutenant Commander |
Champion |
Superior-quality helm and shoulder armor |
| 9 |
|
Knight-Champion |
Centurion |
Battle standard Battle Standard
Use: Place a Battle Standard with 1500 health that increases
the maximum health of all party members that stay within 45 yards
of the Battle Standard by 15%. Lasts 2 min.
|
| 8 |
|
Knight-Captain |
Legionnare |
Superior-quality chest armor and leggings |
| 7 |
|
Knight-Lieutenant |
Blood Guard |
Superior-quality boots and gloves |
| 6 |
|
Knight |
Stone Guard |
Access to officer's barracks, officer's tabard, and potions |
| 5 |
|
Sergeant Major |
First Sergeant |
Superior-quality bracers |
| 4 |
|
Master Sergeant |
Senior Sergeant |
Superior-quality necklace |
| 3 |
|
Sergeant |
Sergeant |
Superior-quality cloak, 10% discount on all goods and repairs from your faction's NPCs |
| 2 |
|
Corporal |
Grunt |
Team insignia trinket |
| 1 |
|
Private |
Scout |
Tabard |
Will the rewards ever include new spells or talents for characters of higher ranks?
No. Currently we do not have any plans to reward players with new talents or spells.
Will my title be visible to those around me?
Yes. Players will be able to see other player titles as part of their names. In addition, players may view others' honor tabs through the inspect feature.
The previews on the website showed a few weapons and armor. Is that all we will be able to obtain?
No. The preview displayed just a few of the rewards. More rewards will be available in game.
Honor Decay Once I gain Honor, do I keep it indefinitely, or do I have to keep earning it?
The Honor System is created so that players have to continue killing the enemy in order to keep their ranks. If a player does not fight or does not earn as many points from week to week, his or her standing will fluctuate. Over time Honor points will "decay". If a player goes down in ranks, any items or titles he has earned will be taken away until the rank is earned back.
What do you mean my Honor points will decay?
There is only a percentage correction between the current honor rating and the new rating. This is because honor points behave more like a rating system than a leveling system.
Does it always correct at the same rate, or do the player's rank/duration away affect it?
Rank changes as a percentage of the difference between a player's current honor rating and his or her current week's honor rating. However, in order to give players a cushion for "off weeks", the correction is substantially faster when a player is increasing their honor rating than it is going down.
Does it decay to zero, or is there some nominal rank it stops at?
Players would typically have to be inactive in PvP for a very long time (months) before they lose all rank.
|
|